3D and AI
Standard AI test-beds have often been successfully used in the
past to promote research, as they facilitate controlled empirical
experimentation, comparative evaluations, and quantitative
measurements. Problems like chess, and test environments like
Phoenix and RoboCup, have resulted in significant
improvements to the sciences of artificial intelligence and multiagent
systems. Indeed, the usefulness of having a complex,
dynamic multi-agent environment as a research infrastructure has
been pointed out explicitly.
Some of the earlier work on MAS infrastructures lead to ModSAF,
a system for military training based on distributed simulations
using computer generated military forces. The software agents, in
addition to human participants, made up these forces (fixed or
rotary wing pilots, tank drivers, etc.) and had to act in a
coordinated fashion that involved team play, mission planning,
and reactive behavior.
However, most complex, dynamic, multi-agent research
environments require considerable efforts to build and maintain,
and therefore, there is a general scarcity of such infrastructures
available for research use. Most existing infrastructures are
designed to support specific tasks under a single environment, and
rarely support human testing and comparison.
see My article
[see American Association for Artificial Intelligence]
[see Italian Association for Artificial Intelligence]
[see Catalan Association for Artificial Intelligence]
[see Artificial Intelligence Association of Ireland]
[see Society for Informatics; Section AI]
[see RoboCup]
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